The King of Fighters

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  1. -kyo-
     
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    CITAZIONE
    ma ce li mettono i personaggi extra che non c'entrano un cazzo in questo?

    ah boh
    comunque pare che il gioco fosse una delle due giochi che Atlus doveva annunciare all'E3, quindi nei giorni a seguire avremmo nuove info
    a proposito fyler ufficiale dell'Atlus la data di uscita pare che sia il 25 Ottobre,speriamo non troppo distante per l'Europa

     
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  2. Di'Anno
     
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    Io voglio il tipo di Uncharted se no non compro il gioco
     
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  3. -kyo-
     
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    CITAZIONE (Di'Anno @ 7/6/2011, 19:59) 
    Io voglio il tipo di Uncharted se no non compro il gioco

    macchè, devono mettere Jack Frost come Guest character
    btw ricordate quello che è successo con Blazblue CS(ovvero gioco piratato e funzionabile su qualunque PC)?
    è accaduto pure con KOF XIII LOL.
    pare che la versione disponibile è la 1.1 è si è scoperto che nel gioco c'è già il doppiaggio inglese (scordatevi quindi il doppiaggio by Atlus).
    Altre news non si sanno per il momento,se non che soffre di Lag come Blazblue e che i vari sito dedicati a Kof non ne parlinò per ovvie ragioni :ehm:
     
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  4. Di'Anno
     
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    CITAZIONE (-kyo- @ 15/6/2011, 09:10) 
    CITAZIONE (Di'Anno @ 7/6/2011, 19:59) 
    Io voglio il tipo di Uncharted se no non compro il gioco

    macchè, devono mettere Jack Frost come Guest character
    btw ricordate quello che è successo con Blazblue CS(ovvero gioco piratato e funzionabile su qualunque PC)?
    è accaduto pure con KOF XIII LOL.
    pare che la versione disponibile è la 1.1 è si è scoperto che nel gioco c'è già il doppiaggio inglese (scordatevi quindi il doppiaggio by Atlus).
    Altre news non si sanno per il momento,se non che soffre di Lag come Blazblue e che i vari sito dedicati a Kof non ne parlinò per ovvie ragioni :ehm:



    comunque è accaduto anche per altri giochi (arcana heart 3, battle fantasia...)

    gli unici che si sono accorti che conviene fare una versione pc dei giochi che girano su board arcade basate su pc sono quelli di Capcom
     
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  5. Di'Anno
     
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    comunque KoF XIII è seriamente la miglior cosa capitata in ambito picchiaduristico da anni

    non ci sono BlazBlue o Street Fighter IV che tengano questa volta

    peccato che alla SNK abbiano fatto scelte di marketing abbastanza stupide

    tipo KoF XII uscito incompleto

    e KoF XIII ancora deve uscire e non ci sono ragioni concrete per aver aspettato così tanto

    peccato che questo è un periodo in cui trovo i videogiochi fottutamente noiosi

    in altri tempi la cosa mi avrebbe reso dannatamente felice .-.
     
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  6. -kyo-
     
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    confermato su Famitsu il primo personaggio extra per console :Billy Kane

    inoltre annunciato che ai pre-order sarà presente come bonus un personaggio scaricabile(ebbene si, sono confermati i Dlc :/)
     
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  7. Di'Anno
     
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    CITAZIONE (-kyo- @ 29/6/2011, 12:22) 
    inoltre annunciato che ai pre-order sarà presente come bonus un personaggio scaricabile(ebbene si, sono confermati i Dlc :/)

    Iori '98

    Spero che Billy personaggio giocabile significa la presenza di un nuovo team con Yamazaki e Blue Mary

    Solo Billy sarebbe fuffa
     
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  8. -kyo-
     
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    intervista
    CITAZIONE
    have now been authorised to release this interview, which has used some of the very questions that were posted by yourselves! Exclusive!

    Alan Francois (aka Gunsmith of Orochinagi.com): So how was E3? Did XIII attract some sort of attention?

    ARAM JABBARI (Manager of PR): E3 Expo 2011 was a fantastic show for ATLUS. We had a constant crowd in our exhibit from start to finish. We were thrilled that there was a lot of excitement surrounding the KOF XIII announcement. Even though we didn’t have a public playable, a steady stream of XIII fans stopped by to show their support, express their excitement, and share their hopes for what the console version of the game would bring. We couldn’t be happier with how XIII was received.

    KEI YAMAMOTO (Producer of THE KING OF FIGHTERS XIII – SNK PLAYMORE): We [SNK PLAYMORE] have been closely following the post-E3 feedback with great interest. Seeing the excitement build among the fans makes us happy that we kept the series running, and at the same time, we feel a duty to deliver a console version of KOF XIII that exceeds their expectations.



    GS: It was reported that the XIII Netcode is based on XII. Then we heard “Netcode is in early development”. Before these statements were made, it was reported that SNKP had said that they were already proud of their XIII netcode, that it was better than competitive titles. Can you clarify the status?

    AJ: That was a slight misunderstanding. We were not actually showing the Online Mode, and what was said was that the developer had learned a great deal from KOF XII and was using that experience as a foundation for the netcode in XIII. It is not based on the “same old XII” netcode. A pleasant consequence was seeing just how passionate the community is about the online experience being right this time, a sentiment we share.

    KY: Improving online play is our number one priority in the development of the console version of KOF XIII. The numerous comments we received on KOF XII were invaluable as we investigated, researched and developed our new netcode. Stable, quality online play is of utmost importance to us; we are working hard every day to make the netcode as good as possible.



    GS: Do you (Atlus) have any control or influence over programming or content?

    AJ: We are closely involved with SNK Playmore and the development of the console version of THE KING OF FIGHTERS XIII. While no programming goes on in the house of ATLUS, we will be involved in the process of tweaking, refining, and optimizing the play experience.

    GS: Are you aware of GGPO?

    AJ: We are absolutely aware of the GGPO SDK, and we would like to stress to the community that both SNK PLAYMORE and ATLUS are extremely focused on improving how latency is handled and eliminating the inconsistency and instability of fighting games’, particularly XII’s, online experience.

    KY: I’m in complete agreement with ATLUS. As I said earlier, we consider stable, quality online play as the key factor in the console version KOF XIII. We promise that it will be improved from the previous installment.

    GS: Will there be English voice dubbing?

    KY: It will be Japanese voice only. We believe that will provide the players with the best KOF XIII experience.



    GS: Will the game text be translated into any other languages?

    KY: We want as many players to enjoy the original arcade dialogue and the console version’s new Story Mode as possible, so the in-game text will be in English, French, German, Spanish, Italian, Chinese and Korean.

    GS: Could you let us know about how this relationship began? Who approached who?

    AJ: ATLUS has always had a close relationship with SNK PLAYMORE. Moreover, we have a number of hardcore fighting gamers on staff, including folks like James Kuroki who’ve been part of the KOF community for a very long time. When we realized we had an opportunity to deliver not just an entry in the legendary KOF series, but more importantly to restore confidence and trust in the franchise following a shaky previous entry, we were excited for the challenge. Best of all, when we got to spend extensive time with XIII, we realized we had something special on our hands.

    KY: We have a very good relationship with ATLUS, dating back from FATAL FURY (SNES), to the recent METAL SLUG XX (PSP). ATLUS is known to value their fans, and has strong experience with releasing a long-running series, like us. Also, many of their staff members are well acquainted with our titles. We’re delighted to have ATLUS as our North American partner for KOF XIII.



    GS: Are there any plans to release this in Europe?

    KY: An announcement regarding the European release of KOF XIII will be made soon.

    GS: Any final words?

    KY: Boasting stable, quality online play and a rich assortment of game modes, KOF XIII for PlayStation®3 and Xbox 360® will be the ultimate game for both fans of this series and fighting games fans in general. Its deep, refined mechanics ensure nothing but the best competitive experience. We will reveal more details of the game at a later date, but we sincerely hope that you’ll be looking forward to the Holiday Season launch!

     
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  9. -kyo-
     
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    sulla scia di Street Fighter 4, annunciata una coversione per I-Phone di Kof XIII,col nome di King of Fighters i
    dovrebbe essere disponibile gia da Domani e tra i 14 personaggi c'è pure Billy

    CITAZIONE
    Details:

    The popular 2D Fighting Game Series “KOF” appears on the iPhone/iPod touch!
    With beautiful visuals and high-resolution graphics, this game uses the Virtual Pad to bring you a seamless and intuitive “KOF” experience. Furthermore, moves that require complex commands can be easily pulled off with the Simple Specials Button or the various touch controls.
    Not only the old fans, but newcomers to KOF and fighting game novices alike will be able to fully and easily enjoy this new “KOF” experience!

    Features:

    * 4 different single player modes!
    Fight 3 on 3 in “Team Battle”, 1 on 1 in “Single Battle”, see how many opponents you can beat with 1 character in “Endless”, or practice making combos using the Virtual Pad in “Training”.

    * Many extras like trading cards and artwork!
    You can view all the extras you unlocked during the game in Gallery Mode. Fans will not want to miss the many extras, including premium trading cards with hand-drawn illustrations, concept art, illustrations and rough sketches of each character, Team Story Novels, and movies from “KOFXIII”!

    * Trade data & fight other players anytime, anywhere!
    Use Bluetooth to connect to other terminals within the signal range. Get a bunch of friends together to create your own impromptu arcade! Enjoy improved interaction between players by exchanging trading cards and sending and receiving replay data!!

    * The strongest warriors in history are here!
    The 13 fighters, including protagonists Kyo Kusanagi, K’ and Ash Crimson are joined by Billy Kane from “Fatal Fury”! But that’s not all! More characters will be made available as DLC, so keep checking back regularly!!

     
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  10. -kyo-
     
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    Rising star ha annunciato la pubblicazione del gioco in Europa per quest'inverno

    CITAZIONE
    The King of Fighters series brings to together warriors from SNK fighting games such as Fatal Fury and Art of Fighting, as well as heroes from other classic games like Psycho Soldier and Ikari Warriors, and adds an exciting story. The King of Fighters series is a dream festival of 2D fighting and has become a household name in the genre, with many games released in the arcades, on the NEOGEO and on home consoles.

    In a genre dominated by 1 on 1 battles, the King of Fighters series pioneered a 3 on 3 fighting style, pitting teams of 3 players against each other, thus popularising the concept of Team Battles.

    This series started in 1994 with The King of Fighters ‘94 and would eventually see the exciting Orochi Saga in KOF ‘95-'97, the NESTS Saga in KOF ‘99-2001 and the Ash Saga from KOR 2003 onward, introducing such iconic characters as Kyo Kusanagi and Iori Yagami, which have earned a large fan following the world over.

    The King of Fighters XIII features fighters from the entire history of the series and concludes the Ash Saga storyline.

    Hugely improved features include global online play with optimised broadband and priority seeding. There are now over 30 characters to choose from and fan favourite Mai returns. Vast improvements have been made to gameplay with new NEO MAX super moves, faster gameplay and camera control.

    This game is also available on Xbox 360.



    Features


    Global online play - challenge anyone anywhere around the world. Online play optimised for broadband/fibre-optic high speed internet connections. Reduces the amount of time player have to wait for a match. Increases the speed of the overall game and reduces lag
    Featuring over 30 playable characters from the history of SNK's best selling games, including the return of fan favourites Mai Shiranui and Yuri Sakazaki and five new characters never before seen in previous KOF games
    Multiple special endings depending on specific characters or forming a specific team
    Unlockable customisation options to make your fighter unique - choose from over 20 colour types, parts and icons
    Overhaul of the fighting mechanics, built completely new from the ground up; new NEO MAX super moves, faster gameplay, better environmental lighting and camera control
    Ten game modes for the full KOF experience - choose from Arcade, Story, Versus, Mission, Online and more

    Zomg Hype1111!!!1111!!!! *fanboy mode on*
    Edit: mi sono dimenticato di mettere il trailer della Atlus uscito qualche giorno fà LOL


    Edited by -kyo- - 28/7/2011, 14:24
     
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  11. -kyo-
     
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    Trailer ufficiale che conferma anche Human Saiki come personaggio

    URL=http://][/URL]


    aperto inoltre il sito ufficiale *w*(pertroppo gli url non mi funzionano,quindi vi conviere compiare il sitto nella barra URL <__<
    http://game.snkplaymore.co.jp/official/kof...tory/index.html
    CITAZIONE
    SNK revealed Saiki one of the brand new characters made for the console version of The King of Fighters XIII. Players will need to clear certain conditions before unlocking Saiki.









    Pre-order The King of Fighters XIII and you also get an additional character, a version of Iori who his regained his pyrokinectic powers.







    SNK also outlined the various modes in The King of Fighters XIII. Players can battle through a visual novel-esque story mode, challenge other players via online battle mode, and complete missions (survival, time attack, and trial) in mission mode. The King of Fighters XIII also has a tutorial mode, arcade mode, practice mode, replay mode, gallery mode, and customize mode.







    The King of Fighters XIII is slated for release on October 25 in North America and October 27 in Japan.

    sono ufficialmente in paradiso *___________________*
     
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    Fujin

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    Tuffo nel passato. :asd:


    Edited by EdwardHyde93 - 30/4/2012, 13:05
     
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  13. Di'Anno
     
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    Ex-Kyo e Mr.Karate giocabili :o:
    dlc

    Grande SNK che ha riscoperto l'arte del riciclo degli sprites :rox:
     
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    Classic Iori? :O È EX?
     
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  15. -kyo-
     
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    CITAZIONE (Di'Anno @ 9/9/2011, 14:45) 
    Ex-Kyo e Mr.Karate giocabili :o:
    dlc

    Grande SNK che ha riscoperto l'arte del riciclo degli sprites :rox:

    omg ma ke dici Ex Kyo e Mr karate sono personaggi nuovi, Snk non è Crapcom che fa 140000 personaggi cloni 1!111!1!
    Crapcom merdache fa giochi in 3d e si cagano di KOF XIII per questo fano uscire Ultimate Mvc3 111111!11!111
    inoltre non è vero che sono loro i personaggi Dlc fra muna settimana arriva la smentita 1!!11*fan boy mode on*
    okay ,stronzate a parte,Ex Kyo tuto sommato mi garba :ehm:
    e hanno aggiornato Kof-i,hanno aggiunto l' Elisabeth e il Yagami Team e altre cose fighe
     
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390 replies since 13/9/2008, 09:04   5945 views
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