The King of Fighters

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  1. -kyo-
     
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    video del K'Team
    SPOILER (click to view)




    inoltre sono stati rilasciati degli sfondi eccone a voi alcuni
    SPOILER (click to view)


     
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  2. -kyo-
     
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    Video Techinical Reference del Kim Team


    4°special episodie
     
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  3. -Fiend-
     
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    Niceee **
     
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  4. -kyo-
     
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    Ultimo Techincal Reference

    5°special episode

    ci sarà un altro Special episode martedi
     
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  5. Link Badguy Zero
     
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    Kyo - Iori - K'

    E' deciso il mio team.
    Però caspita se ce lo volevo vedere Shingo qui ç__ç
     
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  6. -kyo-
     
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    CITAZIONE (Link Badguy Zero @ 10/7/2010, 18:07)
    Kyo - Iori - K'

    E' deciso il mio team.
    Però caspita se ce lo volevo vedere Shingo qui ç__ç

    consolati sul fatto che fà un cameo nello stage del giappone :8):
    immagini del Intro
    SPOILER (click to view)





    confermato anche il continue service
     
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  7. -kyo-
     
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    ultimo special episode stavolta Ichiki contro 3 membri del Team di sviluppo
    inoltre sul sito countdown è comparsa l'intro che è stata prontamente rippata

    diomani esce Hypeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee*sviene*
    edit:
    SPOILER (click to view)


    Edited by -kyo- - 13/7/2010, 22:41
     
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  8. -kyo-
     
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    and the boss is......
    SPOILER (click to view)

    SPOILER (click to view)
    CITAZIONE
    Originally Posted by The Professor
    Quick notes from lunch break-

    1.Training Mode
    Training mode seems to be something more for advanced players than novices and here's why:

    If you go into training mode, the game ends when the training mode's timer runs out. That is, you don't go into normal/arcade mode. In normal mode, I think the game runs about 8 stages, and AI in the first two stages are really easy, at least by default setting. So the mode seems to be more of a something for advanced players who want to try out some specific combos with plentiful meters.

    2.Story Mode-
    The first two stages are dirt easy, then things get harder. But the game is overall easy to beat since the CPU isn't that strong at least by default, and you can always get mission bonuses by rolling around a few times or whatnot.

    I didn't meet a mid-boss, probably because I was trying out too many things and not aiming for a good score. There's an intermission after the 3rd or 4th stage-- it's the same thing we've seen in previous videos.

    There's split paths at the end of the game. After the last match at Rose Stadium, you either get a bad ending, or advance to the boss. Spoiler Alert. There might be other paths, but those were the two that I've saw.

    Now keep in mind that this is all from memory so there's probably a few mistakes here and there.

    SPOILER


    I- Bad Ending Path
    The screen switches to Saiki and his minions at that throne-looking background, and they're all bowing down to him. They all look worried- the screen zooms to Botan and you can see a streak of sweat running across her face. Saiki is sitting down, looking a bit pissed.

    A conversation like this takes place: "Damn, you guys are useless. We have just about enough energy to open the gate. We're going to rewind time, but don't think that this kind of miracle is gonna happen again!"

    The scene then changes and Ash is seen in a dark location where there's the red orb from the intermission. Except, the red orb has totally lost its glow. Ash smiles and walks ways. The screen fades, and you see "Game Over".

    II-Boss Path
    After beating the last opponent at Rose Stadium, the screen zooms into the stadium's back monitor where Rose is talking. She suddenly freezes in the middle of the conversation, and we find out that... someone has frozen time.

    Suddenly, the Ka No Chi cult members all appear in the stadium (you've seen the scene in previous trailers), and by orders from Saiki, they all fly off to different locations to finish off their last task.

    Well, all of them.. except Mukai.
    Mukai is looking pissed (because he lost in KOF2003) and he asks Saiki to give him another chance against the fighters. Saiki, pissed at Mukai, drains the living life out of him and then shows his ultimate form, transforming into a red being that looks a lot like Magaki from KOFXI, except a lot more muscular and no pants (he looks like a Magaki with the muscles of SF3's Urien).

    The boss battle takes place in the ruins of Rose Stadium; the ground looks like the black hardened aftermath of molten lava.

    Saiki's name is written something like 斎己 or 斎忌 in phonetic Kanji letters as we learn from his pre-bout conversations. Again, he looks like a red muscular Magaki, but with something that looks like black tar on his hands. The tar-like substance is pretty much the single weapon he uses in his fight. And sweet cripes, he's probably one of the slowest KOF bosses in history.

    Unlike Magaki, Saiki's not too agressive, but it's still pretty hard to beat him. He can get hit at times by the most simplest moves like a foot sweep, but he can also grab you since your foot goes into his throw range. His four main attacks are- a tar projectile that holds you down for additional attacks, a grab that coats you with tar and chips down your life, a projectile counter that returns your fireball as the aformentioned tar, and a full-screen multihit counter like Orochi's, except the screen turns black with tar, not white. He moves very slow, but he has a teleport so you can't corner him.

    I haven't beaten him yet. There's continue bonuses like in previous KOFs, but I wasn't desperate enough to play from the end. Also, there's no missions during the last boss, which makes things even harder.



    End of Spoiler



    Other Tidibitsz

    Overall, the game is fun to play so far. The game's speed seems to be slower than the more recent KOFs excluding XII. Because of that, the timing on doing cancels/buffers may seem off for first-time players.

    As seen in videos already on the net, there's lots of tidbits in the background. Duck King's chick with blue hair is in the USA stage, for example.

    King and Yuri have kept their special KO animations in the product release. In fact, they have not just one, but two animations. The usual pose where they fall back, and a new one for chip damage where they fall forward.

    K' doesn't have any palettes that erases his shades. His pants seems to use two seperate palette sets, for his left and right legs, and there's a coloring where one turns black.

    Iori's palette with the crecent looks nice. Kyo's looks like a simple circle and it seems a bit weird.



    intro in 720p
    Edit:finale del K' Team
    SPOILER (click to view)

    SPOILER (click to view)

    Finale di Elisabeth attenzione agli spoiler delle Cutscene......
    SPOILER (click to view)
    Someone on 2ch beat the game with the Liz team and had the following to report. Note that KOFXIII has to be played though multiple teams to figure out the whole story.

    After beating Saiki, the "gate" which was supposed to open from all the energy collected during the tourament starts closing, much to Saiki's surprise. A few of his minions have apparently been defeated before completing their jobs. Saiki and Botan are stunned, and Ash takes advantage of the situation to grab Saiki's energy out of him, saying that the Ka No Chi members should perish, "just as according to history". However, Ash gets possesed by Saiki instead, because his body for some reason "suits well". The energy emmited from the fusion is so strong that it blasts away the nearby Botan.

    Ending
    Though Dark Ash is beaten, the gate is still a bit opened. Saiki screams for his life, saying that they can keep on trying over and over again by passing though the gate and traveling through time. But Ash stands in the way and the gates close. Telling Liz that he was planning to do things more smartly, Ash fades away. It turns out that Saiki is his ancestor, so Ash wiped out his own existance by stopping him.

    Time starts to move again, and Rose finishes her closing ceremony speech. Sheng and Duolong remain in the stadium even after closing. Liz finds herself inbetween her two team members. A tear of drop falls from her face. The only thing remaining is Ash's hairband.

    nuovi Footage del boss..... :ehm:
    SPOILER (click to view)





    Edited by -kyo- - 14/7/2010, 14:13
     
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  9. Di'Anno
     
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    Finale della storia di Ash grandioso ma alla fin fine abbastanza prevedibile

    Speriamo che comincino a spuntare le cut-scene comunque
     
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  10. -kyo-
     
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    CITAZIONE (Di'Anno @ 14/7/2010, 14:35)
    Finale della storia di Ash grandioso ma alla fin fine abbastanza prevedibile

    Speriamo che comincino a spuntare le cut-scene comunque

    infatti ancora nada video.....speriamo che almeno qualcosina ci sia stasera
    per il commento del finale aspetto di vedere i video
    p.s.Welcome Back Di Anno
     
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  11. Devil Jun
     
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    Oddio il boss è quello nudo? o.O E' amico di Gill(SF) mi sa...
     
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  12. -kyo-
     
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    primo video per i Boss

    umh allora........
    Saiki:bah mi ricorda per non so quale motivo mi ricorda Santana di Jo OO
    interessante il fatto che ha le fireball controllabili simil Magaki
    la presa sembra potente ma anche no
    la mossa che ti blocca sembra pericolosa :0
    Stage molto bello
    Dark Ash:Stage molto bello ,meravoglioso anche l'effetto Scia di Ash
    peccato che mi aspettavo di più ,praticamente sembra una Palette Swap di Ash solo che le mosse sono in versione EX senza consumare Power Stock
    su Cx è gia partita la protesta del tipo: <omg la Snk Playmore non ha i soldi che gli escono dal buco del Culo> e mi sta pure bene
    ma posso dire che qualche mossa nuova però potevano mettergliela????????
     
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  13. Linstella
     
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    Finalmente hanno messo i bosses finali a differenza di KOFXII, l'unica cosa avrei preferito anche qualche new entries!!!
     
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  14. Di'Anno
     
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    CITAZIONE (-kyo- @ 14/7/2010, 14:50)
    p.s.Welcome Back Di Anno

    grazie :D
    CITAZIONE (-kyo- @ 14/7/2010, 22:27)
    Dark Ash:Stage molto bello ,meravoglioso anche l'effetto Scia di Ash
    peccato che mi aspettavo di più ,praticamente sembra una Palette Swap di Ash solo che le mosse sono in versione EX senza consumare Power Stock
    su Cx è gia partita la protesta del tipo: <omg la Snk Playmore non ha i soldi che gli escono dal buco del Culo> e mi sta pure bene
    ma posso dire che qualche mossa nuova però potevano mettergliela????????

    Vabbe' alla fine Dark Ash è roba buttata lì per la storia quindi va benissimo così com'è. Se facevano una cosa diversa la gente si sarebbe lamentata comunque :ahsisi:

    Poteva andare peggio.

    Io mi aspettavo Saiki come headswap di Ash

    quanto a cx ormai è pieno di spazzatura, le community meno frequentate tipo mmcafe o orochinagi le seguo più piacevolmente di questi giorni.
     
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    Saiki oltre a Santana ricorda appunto anche Gill di Street Fighter III
     
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390 replies since 13/9/2008, 09:04   5945 views
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